Blue start keeps Despair and Bandage Toss cheap from the first camp — clear blue-side and look for a level-3 gank the moment Curse is up.
Rush Spirit of the Ancient Golem
Sorcerer's Shoes
Spirit of the Spectral Wraith
Deathfire Grasp
Rabadon's Deathcap
Liandry's Torment
Abyssal Scepter
Void Staff
Hunter's Machete + 5
Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quintsCurse of the Sad Mummy is a five-man stun, and behind maxed Despair plus Liandry's it is also a five-man execution rather than a setup tool.
Show the damage math
| Ability | How it is calculated | Raw | After resists |
|---|---|---|---|
| Q Bandage Toss rank 5 | 280 base + 0.7 × 674 AP | 752 | 767 after MR |
| W Despair rank 5 | 24 base + 0.01 × 674 AP | 31 | 31 after MR |
| E Tantrum rank 5? | one figure from the 3.13.1 tooltip | 512 | 522 after MR |
| R Curse of the Sad Mummy rank 3 | 350 base + 0.8 × 674 AP | 889 | 907 after MR |
| AA Auto-attack | 99.4 per hit × 0.87 attacks/sec | 99 / 164 | 87 dps |
Combo 2,228 + 3.0 s autos 261 = 2,489, 117% of target HP.
AP Amumu in League Classic
What is the AP Amumu build in League Classic?
Sorcerer's Shoes, Spirit of the Spectral Wraith, Deathfire Grasp, Rabadon's Deathcap, Liandry's Torment, Abyssal Scepter, Void Staff. Skill order E > W > Q > R, masteries 21/0/9, summoner spells Flash + Smite, starting Hunter's Machete + Health Potion + Health Potion + Health Potion + Health Potion + Health Potion.
Is AP Amumu better than Tank Amumu?
In our Season 3 damage simulator AP Amumu does 2,489 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is +160% versus Tank Amumu, with 4,074 effective HP (-59%). That is a damage comparison, not a verdict: When the ultimate is on cooldown or dodged. Amumu without R is a jungler with no gap-closer and, in this build, no health either.
When should I play AP Amumu?
Against grouped teams. This is the one AP build on the list whose damage lands on five targets at once, which is why it beats its own numbers in practice. Curse of the Sad Mummy is a five-man stun, and behind maxed Despair plus Liandry's it is also a five-man execution rather than a setup tool.