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Amumu
League Classic · Season 3 · Amumu

AP Amumu build & runes

Amumu buildsTank Amumu standardAP Amumu this build
Measured build — letter is a damage rank from our Season 3 simulator. Tank Amumu →
AP AmumuSame role, different buildJungle · AP burst · 17,255 g
Damage rankSout-damages 14 of 14 jungle builds
Jungle routeBLUE START

Blue start keeps Despair and Bandage Toss cheap from the first camp — clear blue-side and look for a level-3 gank the moment Curse is up.

Rush Spirit of the Ancient Golem
Full jungle routes guide →
Combo+autos2,489+160%
Burst2,228+183%
Auto DPS87+56%
Eff. HP4,074-59%
Sorcerer's Shoes
Spirit of the Spectral Wraith
Deathfire Grasp
Rabadon's Deathcap
Liandry's Torment
Abyssal Scepter
Void Staff
Skill E > W > Q > RMasteries 21/0/9Summoners Flash + SmiteStart Hunter's Machete + 5 Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quints
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Curse of the Sad Mummy is a five-man stun, and behind maxed Despair plus Liandry's it is also a five-man execution rather than a setup tool.

Against grouped teams. This is the one AP build on the list whose damage lands on five targets at once, which is why it beats its own numbers in practice.
When the ultimate is on cooldown or dodged. Amumu without R is a jungler with no gap-closer and, in this build, no health either.
Liandry's Torment: 2% current-HP burn over 3s, doubled vs slowed Not modelled in this number: Summoner's Insight, Meditation, Mastermind.
Show the damage math
AbilityHow it is calculatedRawAfter resists
Q Bandage Toss rank 5280 base + 0.7 × 674 AP752767 after MR
W Despair rank 524 base + 0.01 × 674 AP3131 after MR
E Tantrum rank 5?one figure from the 3.13.1 tooltip512522 after MR
R Curse of the Sad Mummy rank 3350 base + 0.8 × 674 AP889907 after MR
AA Auto-attack99.4 per hit × 0.87 attacks/sec99 / 16487 dps
Level 18AD 112AP 674Target 1,900 hp · 75 ar · 50 mrAfter pen 75 ar · 0 mr

Combo 2,228 + 3.0 s autos 261 = 2,489, 117% of target HP.

FAQ

AP Amumu in League Classic

What is the AP Amumu build in League Classic?

Sorcerer's Shoes, Spirit of the Spectral Wraith, Deathfire Grasp, Rabadon's Deathcap, Liandry's Torment, Abyssal Scepter, Void Staff. Skill order E > W > Q > R, masteries 21/0/9, summoner spells Flash + Smite, starting Hunter's Machete + Health Potion + Health Potion + Health Potion + Health Potion + Health Potion.

Is AP Amumu better than Tank Amumu?

In our Season 3 damage simulator AP Amumu does 2,489 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is +160% versus Tank Amumu, with 4,074 effective HP (-59%). That is a damage comparison, not a verdict: When the ultimate is on cooldown or dodged. Amumu without R is a jungler with no gap-closer and, in this build, no health either.

When should I play AP Amumu?

Against grouped teams. This is the one AP build on the list whose damage lands on five targets at once, which is why it beats its own numbers in practice. Curse of the Sad Mummy is a five-man stun, and behind maxed Despair plus Liandry's it is also a five-man execution rather than a setup tool.

A damage rank, not a power rank: it is where this build's combo plus auto-attack damage lands among the standard builds of every champion in the role, measured at level 18 against 1900 HP / 75 armour / 50 MR. It does not know about range, crowd control, mobility or cooldowns.
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