Home / Builds / Kog'Maw / On-hit Kog'Maw
Kog'Maw
League Classic · Season 3 · Kog'Maw

On-hit Kog'Maw build & runes

Kog'Maw buildsAD Kog'Maw standardOn-hit Kog'Maw this buildAP Kog'Maw rank C
Measured build — letter is a damage rank from our Season 3 simulator. AD Kog'Maw →
On-hit Kog'MawSame role, different buildADC · On-hit · 15,748 g
Damage rankBout-damages 5 of 10 adc builds
Combo+autos2,082+13%
Burst454+78%
Auto DPS543+3%
Eff. HP3,704+2%
Berserker's Greaves
Blade of the Ruined King
Wit's End
Nashor's Tooth
Guinsoo's Rageblade
Trinity Force
Skill W > Q > E > RMasteries 21/9/0Summoners Flash + HealStart Doran's Blade + Health PotionRunes Attack Speed marks · Flat Armor seals · Magic Resist glyphs · Attack Speed quints
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R

Bio-Arcane Barrage adds bonus range and percent-max-health magic damage to every auto, which stacks multiplicatively with Blade of the Ruined King's own percent-health hit.

Against tanks and stacked-health teams. This is the highest sustained damage against a frontline available anywhere in the mode.
Against dives. Every point of it requires standing still at 600 range with no escape button of any kind, and Kog'Maw is the slowest carry in the game.
Blade of the Ruined King: active: 15% max HP + MS steal Wit's End: steals 5 MR per hit, 5 stacks Not modelled in this number: Frenzy (10% AS for 2s after a crit — not static).
Show the damage math
AbilityHow it is calculatedRawAfter resists
Q Caustic Spittle rank 5260 base + 0.7 × 130 AP351239 −32% after MR
W Bio-Arcane Barrage rank 5?review139 per empowered basic attack13994 −32% after MR
AA Auto-attack246.5 per hit × 2.20 attacks/sec234 / 362543 dps
Level 18AD 197AP 130Target 1,900 hp · 75 ar · 50 mrAfter pen 64 ar · 50 mr

Combo 454 + 3.0 s autos 1,628 = 2,082, 24% of target HP.

Only the QW rotation is counted.

FAQ

On-hit Kog'Maw in League Classic

What is the On-hit Kog'Maw build in League Classic?

Berserker's Greaves, Blade of the Ruined King, Wit's End, Nashor's Tooth, Guinsoo's Rageblade, Trinity Force. Skill order W > Q > E > R, masteries 21/9/0, summoner spells Flash + Heal, starting Doran's Blade + Health Potion.

Is On-hit Kog'Maw better than AD Kog'Maw?

In our Season 3 damage simulator On-hit Kog'Maw does 2,082 combo-plus-autos damage at level 18 against 1900 HP / 75 armour / 50 MR, which is +13% versus AD Kog'Maw, with 3,704 effective HP (+2%). That is a damage comparison, not a verdict: Against dives. Every point of it requires standing still at 600 range with no escape button of any kind, and Kog'Maw is the slowest carry in the game.

When should I play On-hit Kog'Maw?

Against tanks and stacked-health teams. This is the highest sustained damage against a frontline available anywhere in the mode. Bio-Arcane Barrage adds bonus range and percent-max-health magic damage to every auto, which stacks multiplicatively with Blade of the Ruined King's own percent-health hit.

A damage rank, not a power rank: it is where this build's combo plus auto-attack damage lands among the standard builds of every champion in the role, measured at level 18 against 1900 HP / 75 armour / 50 MR. It does not know about range, crowd control, mobility or cooldowns.
Advertisement